Avowedis a game that will likely take inspiration from many places. These sources could include some of the all-time greats likeThe Elder Scrolls 5: Skyrim,The Witcher 3, and more. However, one of the most likely places the developer will take inspiration from may be from itself.

Obsidian Entertainment doesn’t develop first-person games all that often, leaning toward the isometric genre instead.The Outer Worldswas only its second major foray into the first-person open world RPG genre, with its previous work coming in the form of the belovedFallout: New Vegas. For that reason, it’s all the more likely that some ofThe Outer Worlds' DNA will appear inAvowed.

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The Outer Worlds' Influence on Avowed

An apt comparison of how this could work is Bethesda Softworks' recent installments toThe Elder ScrollsandFalloutfranchises. Despite being two different games with wildly different themes, the games share many similar traits. They employ similar weight management systems, the same engine, combat mechanics, and much more.AvowedandThe Outer Worldscould mimic this relationship, especially in regard to using similar engines. With Obsidian Entertainment also having limited experience in first-person games, it is very likely that the experience that went into creatingThe Outer Worldswill be utilized in the creation ofAvowed. After all,Avowedlearning from other gamesonly makes sense.

One of the waysAvowedcould take afterThe Outer Worldswould be in one of its most beloved features: the companion system. The companions ofThe Outer Worldswere widely acclaimed not only for their variety, but also for the depth of their personal storylines. Seeing the positive reception to this, Obsidian Entertainment may very well employ this mechanics once again inAvowed, possibly to a much greater degree. After all,Avowedhaving companions would be a logical progressionconsidering the fact it shares a universe withPillars of Eternity, a franchise known for allowing the player to create an entire team of companions.

Players could also see the return of quests with multiple endings.The Outer Worldswas fraught with character choice in terms of how they could approach many quests. This allowed the player to fully realize what kind of person they wanted their character to be, creating a more immersive experience. ConsideringAvowed’s description of being a “role-playing game,” it will likely continue this trend.Avowedcan go above and beyond previous gamesin this regard, allowing these choices to have a greater impact on the game as a whole. For example, these choices could alter the exact ending the player receives when they beat the game.

Many might see the use ofThe Outer Worlds' DNA as somewhat of an issue forAvowed, likely due to the fact they are vastly different games. Overall, though, this would likely provide the game with more pros than it does cons.The Outer Worlds' formula was a successful one after all, so recreating specific aspects of it may allowAvoweda greater degree of success.Avowedhaving the DNA of another great gamemay go a long way in influencing its success, and given that the two titles share a developer, it makes sense forThe Outer Worldsto be a major influence onAvowed.

Avowed’s release dateis still unknown, and the game is likely a long ways away, which means fans only have scraps to work with in terms of details. The game could even end up being entirely different from what players currently expect, but hopefully Obsidian Entertainment looks to its past successes in the genre to create a game that captures the hearts of players.

Avowedis in development for PC and Xbox Series X/S.

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