As one of the premier tabletop games in the world of gaming,Dungeons and Dragonshas stood the test of time, with the RPG proving to still be an iconic part of gaming culture even nearly five decades after its original publication. The game has seen constant updates, with new versions coming out frequently to update and change core mechanics of the game’s ruleset. Wizards of the Coast even confirmed last year that theDungeons and Dragons' sixth editionis on the way, set for a 2024 release. Alongside new versions, Wizards has frequently released new adventure books to bring unique experiences to the classic RPG.
Dungeons and Dragons' litany of modules and rulebooks have given players a plethora of new ways to experience the game. Between the popularity ofDungeons and Dragonsweb series like Critical Role inspiring its own official Wildemount setting and the prevalence of homebrew within theDungeons and Dragonsplayer base adapting popular franchises likeDestinyandFinal Fantasy 14, the tabletop RPG has seen plenty of unique and game-changing additions. Now,Dungeons and Dragons' newest adventure in Dragonlance will look to bring a new spin on the classic formula.
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During Wizards of the Coast’s D&D Direct presentation, theDungeons and Dragonsdevelopers officially revealed the new expansion is coming in two separate parts with distinct purposes. Dragonlance: Shadow of the Dragon Queen will bring a new adventure forDungeons and Dragonsfans telling a brand-new story of the Dragonlance universe’s “War of the Lance,” while Warriors of Krynn is said to introduce a “war game” experience toD&Dfeaturing large-scale military battles, akin togames likeWarhammer 40K. No official release date was given for the book and war game, instead, a vague “Late 2022” window was provided.
While Wizards of the Coast has revealed little about the story of the expansion or details on the gameplay forWarriors of Krynn, the new expansions will add to an already bountiful line-up of new additions set to hit the game soon. Thepreviously announced Monsters of the Multiverseis set to release next month, adding a slew of playable monster races like goblins and Lizardfolk to the game, and Critical Role recently released its newest official module in Call of the Netherdeep.
The release of Dragonlance will come at a time whenDungeons and Dragonshas been riding a wave of popularity in online spaces. The massive success of Critical Role has introduced even more new players to the long-running RPG as well as enticed other groups to start similar live play series likeG4’s Invitation to Party. Dragonlance’s introduction of war game-inspired mechanics toD&D’s time-tested formula and the return to one of the game’s classic realms should provide another unique way for fans to experience the iconic role-playing franchise.
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