God of War Ragnarokdeveloper Mila Pavlin has joined Monolith Productions' upcomingWonder Womangame. The former Sony Santa Monica employee revealed that she had been with this studio for roughly a week before publicly discussing it. Pavlin’s announcement and Twitter bio revealed that she will have a similar job onWonder Womanthat she had on the latestGod of Wargame.

In late 2021, Warner Bros revealed thatMiddle-Earth: Shadow of Mordordeveloper Monolith Productions' next game would be anopen-worldWonder Womangame. The announcement came as something of a shock as most fans were expecting the developer’s next project to be a follow-up toMiddle-Earth: Shadow Of War. Regardless, the developer is clearly committed to the game, and it now appears that accessibility will be a priority for the team with the help of a formerGod of War: Ragnarokdeveloper.

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In the months before the announcement,job postings revealed that Monolith Productionswas gearing up to start work on a new game and continued to hire people as production went on. In a recent post, the former Sony Santa Monica publicly revealed that she had joined Monolith Productions on the upcomingWonder Womangame. Pavlin had previously worked onGod of War Ragnarokand specifically helped design its accessibility features and was credited as Lead UX Designer in the game. She lists her job on the newWonder Womangame as the Design Director UX and praised the team’s dedication to accessibility.

Monolith Productions is a studio with credits that stretch all the way back to 1997 but became a more widely known entity after it releasedMiddle-Earth: Shadow of Mordorin 2014. The game would go on to win several Game of the Year awards with many praising the Nemesis System. The game’s direct sequel,Middle-Earth: Shadow of Warwas a more controversial installment thanks to its extensive use of microtransactions and loot boxes. Themicrotransactions were removed fromShadow of Warin mid-2018.

Very little is known about Monolith Productions' upcoming game. Reports have indicated thatWonder Womanwill use the Nemesis System from theMiddle-Earthgamesand will be an open-world experience. However, the game could still be years away from a release date. The developer’s apparent commitment to accessibility features for the upcoming game, however, would likely make the titular character proud.