Despite a few progression issues,Halo Infinitewas one of the most popular multiplayer experiences of last year, and continues to be just as popular at the start of 2022. The game strikes a near-perfect balance between nailing the tone and gameplay style of the original series, while refining and adding elements that have become standard inmodern day AAA multiplayer experiences. Still,Halo Infinitecould take a few more things from its predecessors.
While many fans are craving the addition of some fan-favorite maps, there’s a fairly vocal section of the player-base that longs for some of the series' older weapons. AlthoughHalo Infinite’s array of weaponry features a fair few classics, like the Assault Rifle, Battle Rifle, andiconic Energy Sword, there’s still a handful of old guns that aren’t in the game, and the multiplayer experience may be lesser for it.

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Why Halo Infinite Should Bring Back More Classic Weapons
Generally speaking,Halo Infinitehas a decent selection of weapons right now. As mentioned up top, the series standards are all present in the game, each filling out the same specific gameplay role that they’ve had in previous entries. The Assault Rifle is the Jack-of-all-trades, the Battle Rifle is the perfect mid-range weapon, and the Energy Sword punishes those who get too close.Halo Infinitehas also added some of its own new weapons, however.
Some ofHalo Infinite’s new weapons are pretty useful in a firefight, and add to the multiplayer experience ofHalo, filling in gaps in the gameplay ecosystem. For example,the new Shock Rifledoes a decent job of crowd control, with its electrical rounds bouncing off multiple enemies at once, encouraging players to spread out. The new VK78 Commando also adds new depth to the multiplayer gameplay ofHalo Infinite, with it being the perfect middle-ground between the Battle Rifle’s accuracy, and the Assault Rifle’s rate of fire.
That being said, though, there’sa few weapons fromHalo’s pastthat are still undeniably the best at what they do, and their absence inHalo Infiniteis noticeable. Despite the new additions, there’s still some gaps inInfinite’s multiplayer ecosystem.
The Covenant Carbine would fit a particular gameplay niche perfectly.Halo Infinitedoesn’t have manyenergy-based weapons that are actually viableto use, and doesn’t have any Covenant/Banished weapons that are designed purely for mid-range combat. The Needle Rifle fromHalo Reachwould also fill the role, adding an explosive finish to consecutive, well-placed shots.
On the UNSC side, the DMR, also fromHalo Reach, could make a return. Currently, while the UNSC has the AR, BR, andCommando, they don’t have a weapon that fires a single accurate shot at a decent rate of fire. The DMR may have had a bit of a mixed reception back in the day due to some pretty aggressive reticle bloom, but its high damage and decent rate of fire would definitely suitHalo Infinite’s larger maps.
AlthoughHalo Infinitehas a good few anti-vehicle weapons- theSPNKR Rocket Launcher and Skewerbeing particular highlights - the Spartan Laser is a series icon that deserves a place in a game being touted as a “return to form” for the series. It may be a little clunky to use, requiring a few seconds to charge before firing, but its memorable audio design and instantly recognizable red beam are a staple of the series.
Speaking of fan-service,Halo Infinitecould introduce a weapon that is ridiculously overpowered by design, perhaps only offering it for a limited time or in specific playlists. The originalHalo Combat EvolvedM6D Pistolcould be added to the game, embracing the popular joke amongst fans that the old handgun was absurdly powerful.
Halo Infiniteis available on Xbox One Series X/S, Xbox One, and PC.
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