Gotham Knightsseemingly has a concrete marketing plan after the release of its latest gameplay demonstration, the announcement of three editions available for pre-order, and its next-gen console exclusivity. From the gameplay recently shown, fans have a lot to unpack about its moment-to-moment features in the open world.Nightwing and Red Hood’s gameplay presentationshare a look at these features, which have since inspired comparisons to other games.

Batman: Arkham Originsseems like a safe blueprint that WB Games Montreal could have adapted to its open world inGotham Knights. Instead,Gotham Knightsis paving new ground to separate itself from Batman, even in how its gameplay is oriented. Tuesday’s walkthrough showed enough of its open-world to invite comparisons to other titles, and it looks likeGotham Knightsmight be taking pages out of Insomniac Games’ open-world formula fromMarvel’s Spider-Man.

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Gotham Knights’ Open-World Approach Echoes Marvel’s Spider-Man

Ganke’s app inMarvel’s Spider-Man: Miles Moralesoffers a good in-universe explanation for how Miles learns about the troubles of random pedestrians. Swiping on the DualSense’s touchpad brings up a pop-out window with a smartphone screen that players can tab through to access where side activities or crimes are happening throughout the city - and apply a navigational waypoint.

Gotham Knights’ Belfry could serve the same function as this app, where the protagonists that players aren’t in control of can provide updates on occurrences across the city. It has already been shown that characters will frequently converse with one another via comm link, comparable to how Peter takes phone calls from Aunt May or Doctor Otto Octavius.

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Optional open-world content such as Harry Osborn’s research stations,photographing New York City landmarks, collecting backpack memorabilia, and more are updated as colorful icons when players are introduced to them. InMarvel’s Spider-Man, players first need to decrypt radio tower signals before they can access all available content in each borough. Something similar might be implemented intoGotham Knightsin order to unlock fast-travel and add mileage to progression in each area, if players do decide to indulge in its optional content.

The Nightwing and Red Hood gameplay demonstration portrayedGotham Knights’ map as having its own icon waypointsspread about, which makes this a comparable feature.Marvel’s Spider-Mandoes include minimal crafting as one of its open-world features, but not to the extent thatGotham Knightshas already demonstrated. Tokens are awarded to players inMarvel’s Spider-Manfor tackling its many open-world activities and crimes, with specific kinds of Tokens earned for particular activities.

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Players know exactly what they need to do to earn Tokens, as only a few are required to craft a suit, mod, or gadget. By contrast,Gotham Knightsboasts an abundance of crafting material resources, which may either imply that far more resources will be needed to craft its respective suits and items, or that far more resources are awarded for the completion of activities and stopping crimes.

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Gotham Knights May Approach Random Crime Similar to Marvel’s Spider-Man

Marvel’s Spider-Manpopularly features criminal activity that players are expected to engage with between scripted story missions. Players are sure to come across crimes if they spend time in the open world, which is natural sinceMarvel’s Spider-Man’s traversal is so fluid and engaging. Such crimes include armed robbery, stolen vehicles, drug deals, and break-ins, among other high-profile crimes.

Only two criminal activities are shared byGotham Knightsaccording to early footage: illegal hacks and illegal shipments. Illegal hacks look somewhat similar to the criminal hacks that the Underground attempt inMarvel’s Spider-Man: Miles Morales. However, the hack inGotham Knightsdoes not require anything from players beyond ordinary combat.

Moreover, it is not confirmed whether illegal shipments inGotham Knightswill all revolve around vehicular pursuit, but the instance shown in the most recent gameplay demonstration echoes thestolen vehicle crimes seen inMarvel’s Spider-Man. This activity is relatively simple and the only demand it has on the player is to reach the enemy vehicle, which speeds and swerves away. For Spider-Man, that means web-swinging or wall-crawling to close the distance quickly.

Once players have web-zipped onto the vehicle, players maneuver Spider-Man around to different sides to dispatch its gun-toting passengers before hitting the driver and mashing the square button to bring the vehicle to a halt. ForGotham Knights’ protagonists, that means racing behind the enemy vehicle on the Batcycle, which has a comic-inspired skin included as a pre-order bonus. Some sort of bomb is dropped behind an ice cream truck in the gameplay demonstration, and Red Hood quickly evades it before closing the distance.

This event is even more simplistic inGotham Knights’ vehicular pursuit, where a single quick-time event allows the player to commandeer and overturn a vehicle. Then, enemies appear from the overturned vehicle and combat ensues. Meanwhile, combat only ensues after specific instances of grand theft auto inMarvel’s Spider-Man.

Gotham Knights Also Features Distinct Enemy Factions

Gotham Knights makes a note of enemy factions and their presence in Gotham City per-district. On the map this is seen as a measure of completion, but it is probably locked to different events in the story where characters or events are introduced. For example,Marvel’s Spider-Manfeatures its own enemy factions with Fisk’s thugs, the Inner Demons, and Sable’s mercenaries. But Martin Li’s Demons are not a ubiquitous enemy faction until they are introduced in the events of the story, same as all ofMarvel’s Spider-Man’s enemy factions.

Further,Marvel’s Spider-Man: Miles Moralesfeatures the Tinkerer’s Undergroundand Roxxon’s mercenaries. The only faction that is currently revealed inGotham Knightsis the Regulators gang. It is likely that the Regulators and other factions will also be associated with supervillains, and there is a decent reason why these factions may not have been unveiled.

WB Games Montreal has been secretive about what other antagonists may arrive inGotham Knights. Particular villainous factions being shown off now would ruin the surprise. In the meantime, players have had a couple deep-dive looks at what co-op will look like for the Bat Family, and more information could still be shared this summer.Gotham Knightscould end up being akin toa two-playerMarvel’s Spider-Man, and that might be its biggest point of interest.

Gotham Knightsis currently scheduled to release on October 25 for PC, PS5, Xbox Series X/S.

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