Construction games likePlanet Coasterare always intriguing, offering players the chance to build and manage a theme park from their thoughts to attract visitors andbuild a thriving business. It’s a blend of management and creativity where you start with basic tools and gradually turn into a structured park.

Nevertheless, arranging your buildings and objects effectively is equally important to achieving the right infrastructure in your park. This requires using commands, such as rotating your buildings and objects to place them at right angles, which can be quite rigorous. Forplayers who are finding it hard, this guide offers a step-by-step walkthrough to help you design your dream park effortlessly.

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How to Rotate Buildings and Objects

Rotating objects and buildings inPlanet Coasteris tricky, but once you get the hang of it, it’s quite straightforward. Here’s how to do it:

Using the Z Key

To rotate an object or building, press the Z key on your keyboard. However, there are two ways through which you can rotate your objects using this key. When you areholding Z, you can simplymove the mouse to rotate the object with more precision. However, if you prefer a simpler approach, you cantap the Z key instead of holding it. Every tap will cause the object to rotate in one of the four predefined directions:90 degrees each.

When rotating an object, look for the green circle indicating asuitable spot for location. Pay attention to the object’s arrow, which shows its orientation or primary direction, ensuring proper positioning.

Using the X Key

If you want to rotate objects with more precision, simply select the object you want to rotate and press the X key on your keyboard. This action puts you in amore advanced modewhere you canrotate the object on the x, y, or z axisfor true 3D control.

Additionally, if you want to rotate the object in a circular motion, press the X key again. This will allow you to rotate the object in theclockwise or anti-clockwise directionaround the axis of rotation for further refinements. However, this option isonly applicable to objectsand to rotate buildings, you will need to use the aforementioned method.