The sheer influence that FromSoftware and itsSoulsgames have had on gaming culture cannot be overstated. Debates often rage about easy mode in games, while a newsubgenre of the “Soulslike” gamehas become more and more prominent every year. Every time one of these come out, the comparisons go wild, and that’s the case forThymesiaas well.

InThymesia, players take on the role of Corvus in aSouls-inspired action RPG complete with an interesting plague weapon system. There’s a kingdom overrun with death, and the players must use powers of disease and plague, a “raven form,” and unique playstyles, all to recover their memories. While verdict on the combat is still out, it seems that the overarching tone hints not at a direct Soulslike inspired byDark Souls, but a step forward that FromSoftware stepped back from.

Thymesia Sekiro Elden Ring

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What Makes a Good Soulslike?

Many may instantly feel that mostSoulsgames are copy and paste, but that’s not inherently true. A game that’s difficult for difficulty’s sake isn’t a Soulslike, for example, or at least a good one. Difficulty is only part of the formula, with the overarching tone being the other. Not that there isn’t variation, but a good Soulslike game relies on elements of dark fantasy as well. There’s more to it than that, such asthe Metroidvania approachand other similarities, but if a game nails tone above all, there’s a stong likelihood of it succeeding.

However, dark fantasy is a wide umbrella.Elden Ring’s premise, for example, is not the same asDark Souls', nor isBloodborne. And while many point toDark Soulsas a point of inspiration in aSoulsgame,it’s Bloodborne that Thymesia captures a similar tonetoo.

FromSoftware, Bloodborne 2, and Thymesia

Thymesiadeals with elements of plague and sickness, complete with a powerful gothic overtone. Obviously, until more is shown, there’s a few caveats here. Side by side though,Thymesialooks much more likeBloodbornethan it doesDark Souls; it promises fast-paced combat, after all. No doubt, if it manages to really be a powerful spiritual successor toBloodborne, it may be setting itself up for success.

After all, Bloodborne fans have been begging FromSoftware for a sequel for years. It should be noted that FromSoftware has been moving away from sequels since the Dark Souls trilogy, and that approach has certainly got its own merits.BloodbornefromDark Soulsis one such departure, but fans have also gottenSekiro: Shadows Die Twiceand the upcomingElden Ring.Bloodborne 2, as a result, may never exist, but in that, games likeThymesiahave room to grow and take this particular inspiration in its own direction.

It remains to be seen ifThymesiais able to make a real splash, as some Soulslikes fall short in that regard. However, as the Soulsborne terminology didn’t quite take off as many expected, perhapsThymesiawill be able to deliver on that front and lead a charge of similar Gothic-toned games. That’s not to say it’s the first, but there is still something mightily impressive enough about Corvus to make it possible.

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